Kryos

The time has come! The paths have opened for our very first league: Kryos!

In this brutal, unforgiving world, fearless predators will relentlessly hunt you down.

The bitter cold is your constant enemy, relentlessly draining your health with every passing moment.

With no plant life in sight, your only sustenance comes from the hunt—a carnivore's diet is your sole path to survival.

And the endless snow? It's more than just a visual; it will bog you down, slow your every move, and gnaw at your hunger.

Do you have what it takes to conquer the elements and outsmart the apex predators? Prove it.

Walk through the redwood forests

See creatures that have never been seen before

Beware of the animals, they have no fear

  • There are a few different ways to complete Kryos

    1. Find the 4 Azurite fragments.

    2. Complete the quest paths

    3. Enjoy the challenges and bring home the loot.

  • There are 6 quest givers, they will send you on quests that require talking, killing, and fetching. They will give rewards: Shards, Food, Prospecting pick, Elk, etc.

    5 are part of the quest challenge and will grow harder as each quest is completed.

    1 is extremely hard and suggested that be done as a group to complete.

  • Kryos lasts 6 weeks, there will be a 2 week period where admins will get the loot set up correctly for a transfer to Lithora, it will be brought in to 1 location.

  • There are unique mods and items only found in Kryos, as well as a way to earn Shards. There will be an admin shop to buy items to bring back to Lithora.

  • There are no admin class change, there is a charsel item to change your class, it costs 10 rare shards, chose your class carefully.

  • Animal spawns have changed significantly, there are no pigs or chickens. Deer, wolves, foxes are all from the stone age mods.

    All entity AI has changed to defend vs fleeing.

  • Kryos is too cold for metals to smelt, seek out different armors and weapons.

  • The Azurite crystal has crystallized the blood of the creatures, you have a chance of getting shards from killing and harvesting animals.

    Complete quests to get more shards.

 Kryos Settings

  • WorldConfiguration": { "gameMode": "survival", "playerlives": "-1", "startingClimate": "temperate", "spawnRadius": "0", "graceTimer": "0", "deathPunishment": "drop", "droppedItemsTimer": "600", "seasons": "enabled", "daysPerMonth": "30", "harshWinters": "true", "blockGravity": "sandgravel", "caveIns": "off", "lightningFires": false, "allowUndergroundFarming": false, "noLiquidSourceTransport": false, "playerHealthPoints": "25", "playerHealthRegenSpeed": "1", "playerHungerSpeed": "1.25", "lungCapacity": "4000", "bodyTemperatureResistance": "0", "playerMoveSpeed": "1.5", "creatureHostility": "aggressive", "creatureStrength": "1", "creatureSwimSpeed": "2", "foodSpoilSpeed": "0.5", "saplingGrowthRate": "1", "toolDurability": "1", "toolMiningSpeed": "2", "propickNodeSearchRadius": "6", "microblockChiseling": "all", "allowCoordinateHud": true, "allowMap": true, "colorAccurateWorldmap": true, "loreContent": true, "clutterObtainable": "ifrepaired", "temporalStability": false, "temporalStorms": "off", "tempstormDurationMul": "1", "temporalRifts": "off", "temporalGearRespawnUses": "20", "temporalStormSleeping": "0", "worldClimate": "realistic", "landcover": "1", "oceanscale": "1", "upheavelCommonness": "0.3", "geologicActivity": "0", "landformScale": "1.0", "worldWidth": "1024000", "worldLength": "1024000", "worldEdge": "traversable", "polarEquatorDistance": "100000", "storyStructuresDistScaling": "1", "globalTemperature": "1", "globalPrecipitation": "1", "globalForestation": "-0.5", "globalDepositSpawnRate": "3", "surfaceCopperDeposits": "1", "surfaceTinDeposits": "0.5", "snowAccum": "true", "allowLandClaiming": true, "classExclusiveRecipes": true, "auctionHouse": true

  • Some mods have been altered or missing some pieces to fit within the theme and challenge.

    • Ancient tools

    • Bed respawn

    • Better firepit

    • Better ruins

    • Brain freeze

    • Bricklayers

    • Butchering

    • Dana Tweaks

    • Expanded matter

    • FotSA - Bovinae

    • FotSA - Caninae

    • FotSA - Capreolinae

    • FotSA - Cervinae

    • FotSA - Elephantidae

    • FotSA - Felinae

    • FotSA - Machairodontinae

    • FotSA - Manidae

    • FotSA - Meiolaniisae

    • FotSA - Pantherinae

    • FotSA - Rhinocerotidae

    • FotSA - Vombatidae

    • Frozen reeds

    • Geology additions

    • Herbarium

    • Ice Age Vinterra

    • Insanity lib

    • Masons delight

    • Never winter

    • New World crops

    • No off hand hunger

    • Player corpse

    • Primitive tools

    • Realistic Wetness

    • Snowshoes

    • Stone Quarry

    • Traitacquier

    • VSquest

    • Wildcraft Fruit

    • Wildcraft Tree

  • Classes are changed in that there are very few recipe bonuses at all.

    There will be no class changes from admins, there is a charsel item but costs 10 rare shards.

    It would be beneficial to look at the positive and negative traits to decide how you wish to play.

    Hunger and movement are very big in this league, plan accordingly.

 Tips

  • There is a game mechanic where it pauses saturation depletion after eating, pause after eating each item to make your food last longer.

  • Walk everywhere! Running will eat through your saturation incredibly quick.

  • The world is COLD!

    You have clothing that is warm but needs to be repaired, follow the Spawn NPC quest path for sewing kits.

    When fully warm at 37.8 you will be able to stay out longer, when you reach 35.5 you best get to a warm place as your temp will drop quickly.

    Once you reach 33.0 you will slow down significantly, at 31.0 you will begin to take freezing damage and it will kill you quickly.

  • Animals will sense you and either run or fight.

    Once you hit them, they will fight back.

    Ladders might be helpful.

 Spoiler!

Read at your own risk!

    • Made you Look!

    Will get added over time

  • There are hidden locations with seeds from vanilla and wildcraft. They are underground found below trapdoors.